What is the best software for game dev with XNA?
As the title states, what software will be good to have. I am going to download Visual C# Studio Express, but what else is good for stuff like graphics or sound. I have a limited budget so I am looking for something in the free to $100 price range, if possible. Thanks for any help you can give me.
When choosing a 3D tool you'll want to make sure it supports exporting either .FBX or .X so you can easily get your data through the XNA Framework Content Pipeline. As for sounds tools, you can use something else to edit your sounds but you'll need to use XACT (Available in the DirectX SDK) to author the project you'll need for XNA.
I installed Blender 2.42a and Python 2.4, now, In the Menu File > Export I don't see the option to export files in .x or .fbx format. So I want to know something, Is It possible to export .x or .fbx files in Blender?. And other question is, In what formats can work XNA Framework(I mean what formats can import).
I installed Blender 2.42a and Python 2.4, now, In the Menu File > Export I don't see the option to export files in .x or .fbx format. So I want to know something, Is It possible to export .x or .fbx files in Blender?. And other question is, In what formats can work XNA Framework(I mean what formats can import)?.
Theoretically, once the content pipleline is out there, you can import any type of content (3D or 2D). MS is trying to move away from the export mindset (i.e. find an application that exports .x or .dds files) and allow the community to develop importers for XNA. From what I understand, the retail version of Express will support .X and .dss importing, and in order to import other types (i.e. .obj), you modify the pipeline (or download someone else's code) to convert the model into the genericized DOM object.