Using the XNA Framework for applications other than games

Just a quick question:

Will it be possible to use the XNA Framework outside of the XNA Game Studio to develop applications other than games (like CAD programs or something similar)?

I'm asking this since it will probably replace MDX and therefore represent the more "up to date" version of the DirectX functionality.

[346 byte] By [Opfer] at [2007-12-23]
# 1
Yes, but only with a small 'y'.

Our focus is currently on games, so all our testing and design effort is going into making sure that gaming scenarios work well.

But that said, at the end of the day it is all just polygons and

textures and shaders, so there's nothing stopping you using our API to

render things other than games.

ShawnHargreaves at 2007-8-30 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 2

Well, that's perfectly okay I expected the "part-time-job" functionality of XNA Framework to be coming last in the development cycle.

What I was more concerned about was the ability to use it outside of the XNA Game Studio. But since it is just assemblies like the rest of the .NET Framework, I should have no problem whatsoever using them in VC++ Express if I want to, correct?

Opfer at 2007-8-30 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...
# 3
Yes.
ShawnHargreaves at 2007-8-30 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,XNA Game Studio Express...