Object implementation
Since I already have a 3D background(Lightwave, Maya, ETC), will importing the object be relatively easy through the framework? I just read that Autodesk has had a hand in the XNA Framework, which means I am hoping that an .fbx file should be recongnizable right off the bat. That would make things much much easier. Or do the developers have to create our own code to try and figure out how to display the object on screen?
Thank you
[436 byte] By [
SZupek] at [2007-12-23]