Will build #5536.16385 of Vista be compatible with D3D10 in August'06 SDK?

Hi,

Just checked my email and it seems that beta testers (maybe MSDN people as well) can now get another pre-RC1 build of Vista.

The August'06 SDK states that the D3D10 CTP will only work with RC1 of Vista and the other recent pre-RC1 build wasn't good enough. So, just wondering if anyone here knows if 5536 will work with the August SDK or if we still need to stick with Beta-2 and the June SDK.

Would save me a lot of time before I go and download 5gb of ISO's and spend a few hours setting up my test machine...

Cheers,
Jack

[566 byte] By [JackHoxley] at [2008-1-27]
# 1

I was brave enough to try it. August SDK installs without problems and D3D10 samples work.

Unfortunately I can’t get my internet connection running but this is another problem.

PS: the iso is only around 2.5 GB.

RalfKornmann at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Direct3D 10...
# 2
I've got it up and running, and the dx10 samples all run correctly! :)
ThomasPittman at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Direct3D 10...
# 3

Excellent - thanks for the quick replies

I've got a 64bit AMD chip so I was going to download the x64 build *and* the x86 one (just in case something goes wrong with x64 ) - hence it being a rather large download!

Cheers,
Jack

JackHoxley at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Direct3D 10...
# 4
I haven't seen x64 ISOs for this build so far.
RalfKornmann at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Direct3D 10...
# 5

Ralf Kornmann wrote:
I haven't seen x64 ISOs for this build so far.
My bad for not checking connect:
8-25-06 - Click here to download the latest 5536.16385. NOTE: There is no X64 build planned for this release.

Oh well,
Jack

JackHoxley at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Direct3D 10...
# 6
What hardware are you using?
Klamath at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Direct3D 10...
# 7

Klamath wrote:
What hardware are you using?

As (nearly) everybody else I am forced to work with the refrast.

RalfKornmann at 2007-8-31 > top of Msdn Tech,Game Technologies: DirectX, XNA, XACT, etc.,Direct3D 10...