Whats the best way to gain revenue?
As far as what it costs to make a good game, such as computer upgrades, and possible a more advances SDK, like TorqueX(when it gets a price), and Creators Club Membership, is there a good way to get money for the actual development of a game? I know that getting a job is an obvious one, and I plan on doing that, but is there other ways to get a few more dollars for developing a good game that I can sell? Thanks for any help you can give me
Sorry to be the bad guy, but please try to keep your questions here in scope of XNA Game Studio Express, or if you have something more "Off Topic" please mark it as a comment type post instead of a question as there is no definitive answer to the best way to do this.
Thanks!